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[Music]
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oh you know when video arts asked me if i'd
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like to talk about creativity i said no problem
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no problem because telling people how to be creative is easy
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it's only being it that's difficult and i knew it would be particularly easy for me because i spent the last 25 years
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watching how various creative people produce their stuff and being fascinated to see if i could
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figure out what makes folk including me more creative what is more a couple of years ago
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i got very excited because a friend of mine who runs the psychology department at sussex university brian bates
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showed me some research on creativity done at berkeley in the 70s
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by a brilliant psychologist called donald mckinnon which seemed to confirm in the most
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impressively scientific way all the vague observations and intuitions that i'd had over the years
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so the prospect of settling down to a quite serious study of creativity for
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the purpose of tonight's gossip was delightful and having spent several weeks on it i can state categorically
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that what i have to tell you tonight about what how you can all become more creative is a complete waste of
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time so i think it would be much better if i just told jokes instead
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you know the light bulb jokes you know how many poles does it take to screw in the light bulb one to
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hold the bulb before to turn the table um how many folk singers does it take to
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change a light bulb answer five one to change the bulb and four to sing about how much better the old one
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was how many socialists does it take to change a light bulb answer
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we're not going to change it we think it works
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how many creative art you see the reason why it is futile
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for me to talk about creativity is that it simply cannot be explained it's like mozart's music or
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van gogh's painting or saddam hussein's propaganda it is literally inexplicable freud who
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analyzed practically everything else repeatedly denied that psychoanalysis could shed any light
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whatsoever on the mysteries of creativity and brian bates wrote to me recently
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most of the best research on creativity was done in the 60s and 70s with a quite dramatic drop off in
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quantity after then largely i suspect because researchers began to feel
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that they had reached the limits of what science could discover about it in fact the only thing from the research
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that i could tell you about how to be creative is the sort of childhood that you should have had which is of limited help to you
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at this point of your lives however there is one negative thing that
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i can say and it's negative because it's easier to say what creativity
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isn't a bit like the sculptor who when asked how he had sculpted a very fine
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elephant explained that he'd taken a big block of marble and then knocked away all the bits that didn't
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look like an elephant now here's the negative thing creativity
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is not a talent it is not a talent it is a way of operating
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so how many actors does it take to screw in a light bulb answer thousands only one to do it but
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thousands to say i could have done that how many jewish mothers does it take to screw in a light
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bulb answer don't mind me i'll just sit here in the dark nobody cares about
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how many surgeons you see when i say a way of operating what i mean is this
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creativity is not an ability that you either have or do not have it is for example and
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this may surprise you absolutely unrelated to iq provided you're intelligent above a
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certain minimal level that is but mckinnon showed in investigating scientists architects engineers and writers
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that those regarded by their peers as most creative were in no way whatsoever
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different in iq from their less creative colleagues so in what way were they different
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well mckinnon showed that the most creative had simply acquired a
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facility for getting themselves into a particular mood
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a way of operating which allowed their natural creativity to function in fact ken and
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mckinnon describe this particular facility as an ability to play
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indeed he described the most creative when in this mood as being childlike for they were able to
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play with ideas to explore them not for any immediate practical purpose but
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just for enjoyment play for its own sake now about this mood i'm working at the
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moment with dr robin skinner on our successor to our psychiatry book families and how to survive them we're comparing the ways in which
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psychologically healthy families function and then the ways in which such families function
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with the ways in which the most successful corporations and organizations function and we become
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fascinated by the fact that we can usefully describe the way in which people function at work in terms of two modes
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open and close so what i can just add now is that
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creativity is not possible in the closed mode
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okay so how many american network tv executives does it take to
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screw in a light bulb answer does it have to be a light bulb
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how many doorkeep well let me explain a little bit by the close mode i mean the mode that
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we are in most of the time when we're at work we have inside us a feeling that there's
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lots to be done and we have to get on with it if we're going to get through it all it's an
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active probably slightly anxious mode although the anxiety can be exciting and
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pleasurable it's a mode in which we're probably a little impatient if only with ourselves
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it has a little tension in it not much humor it's a mode in which we're very
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purposeful and it's a mode in which we can get very stressed
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and even a bit manic but not created by contrast the open mode is a
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relaxed expansive less purposeful mode
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in which we're probably more contemplative uh more inclined to humor which always
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accompanies a wider perspective and consequently more playful
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it's a mood in which curiosity for its own sake can operate because we're not under pressure to get
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a specific thing done quickly we can play and that is what allows our natural creativity to
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surface now let me give you an example of what i mean when alexander fleming had the thought
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that led to the discovery of penicillin he must have been in the open mode the previous day he'd arranged a number of
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dishes so that culture would grow upon them on the day in question he glanced at the
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dishes and he discovered that on one of them no culture had appeared now if he'd been
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in the closed mode he would have been so focused upon his need for dishes with cultures grown upon
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them that when he saw that one dish was of no use to him for that purpose he would quite simply have thrown it away
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thank goodness he was in the open mode so he became curious about
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why the culture had not grown on this particular dish and that curiosity as
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the world knows led him to the nightbot i'm sorry to to penises
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now in the closed mode an uncultured dish is an irrelevance
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in the open mode it's a clue now one more example
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one of alfred hitchcock's regular co-writers has described working with him on
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screenplays he says when we came up against a block and our discussions became very heated and
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intense hitchcock would suddenly stop and tell a story that had nothing to do with the work at hand at first
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i was almost outraged and then i discovered that he did this intentionally he mistrusted working under pressure he
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would say we're pressing we're pressing we're working too hard relax it will come and says the writer
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of course it finally always did but let me make one thing quite clear we
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need to be in the open mode when we're pondering a problem but
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once we come up with a solution we must then switch to the close mode to implement it because once we've made a
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decision we are efficient only if we go through with it decisively undistracted by doubts
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about its correctness for example if you decide to leap a ravine
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the moment just before takeoff is a bad time to start reviewing alternative strategies
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when you're attacking a machine gun post you should not make a particular effort to see the funny side of what you're
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doing humor is a natural concomitant of the open mode but it's a luxury
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in the closed one no once we've taken a decision we should narrow our focus while we're
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implementing it and then after it's been carried out we should once again switch back to the open mode
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to review the feedback arising from our action in order to decide whether the course
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that we have taken is successful or whether we should continue with the next stage of our plan
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whether we should create an alternative plan to correct any an error we perceive and then
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back into the close mode again to implement that next stage and so on in other words to be at our most
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efficient we need to be able to switch backwards and forwards between the two
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rows but here's the problem we too often get stuck in the closed
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mode under the pressures which are all too familiar to us we tend to maintain
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tunnel vision at times when we really need to step back and contemplate the wider
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view this is particularly true for example politicians the main complaint about them from their
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non-political colleagues is that they become so addicted to the adrenaline
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that they get from reacting to events on an hour-by-hour basis that they almost completely lose the
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desire or the ability to ponder problems in the open mode so as i say creativity
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is not possible in the closed mode and that's it
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well 20 minutes to go so how many women's livers does it take to change a light bulb
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answer 37 one to screw it in and 36 to make a documentary about it
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how many psychiatrists does it take to change a light bulb the answer only one but the light bulb has really got to
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want to change oh there is one just one
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other thing that i can say about creativity there are certain conditions which do make it
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more likely that you'll get into the open mode and that something creative will occur
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more likely you can't guarantee anything will occur you might sit around for hours as i did last tuesday and nothing
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zilch butt kiss not a sausage nevertheless i i can at least
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tell you how to get yourselves into the open mode you need five things one
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space two time three time four confidence
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and five a 22-inch waist
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sorry my mind was wondering getting into the open mode too quickly
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server instead of a 22-inch waist read humor i do beg your pardon okay let's take space
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first you can't become playful and therefore
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creative if you're under your usual pressures because to cope with them you've got to be in the closed mode right
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so you have to create some space for yourself away from those demands and that means
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sealing yourself off you must make a quiet space for yourself
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where you will be undisturbed next time it's not enough to create
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space you have to create your space for a specific period of time you have to know that
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your space will last until exactly say 3 30 and that at that moment
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your normal life will start again and it's only by having a specific moment when your space starts
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and an equally specific moment when your space stops that you can seal yourself off from the
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everyday closed mode in which we all habitually operate and i'd never realized how vital this
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was until i read a historical study of play by a dutch historian called johann
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heisinger and in it he says play is distinct
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from ordinary life both as to locality and duration this is its main
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characteristic it's secludedness it's limitedness play begins and then at a certain moment
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it is over otherwise it's not play so combining the first two factors
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we create an oasis of quiet for ourselves
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by setting boundaries of space and of time
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now creativity can happen because play is possible when we're
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separate from everyday life so you've arranged to take no calls you've
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closed your door you've sat down somewhere comfortable you take a couple of deep breaths and if you're anything like me
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after you've pondered some problem that you want to turn into an opportunity for about 90 seconds
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you find yourself thinking oh i forgot i've i've got to call jim and i must tell tina that i need the
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report on wednesday and not thursday which means i must move my lunch with joe and damn
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i haven't called paul's about getting joe's daughter an interview and i must pop out this afternoon to get will's birthday present and those plants need
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watering and none of my pencils are sharpened and right i've got too much to do so i'm going to start by sorting out my
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paper clips and then i shall make 27 phone calls and i'll do some thinking tomorrow when i've got everything out of the way
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because as we all know it's easier to do trivial things that are urgent
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than it is to do important things that are not urgent like thinking and it's also easier to do
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little things we know we can do than to start on big things that we're
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not so sure about so when i say create an oasis of quiet
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know that when you have your mind will pretty soon start racing again but you're not going
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to take that very seriously you just sit there for a bit tolerating the racing and the slight anxiety that
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comes with that and after a time your mind will quieten down again
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now because it takes some time for your mind to quieten down it's
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absolutely no use arranging a space-time oasis
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lasting 30 minutes because just as you're getting quieter and getting into the open mode you have to stop and that is very deeply
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frustrating so you must allow yourself a good chunk of time i'd suggest about an hour and a half
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then after you've gotten to the open mode you'll have about an hour left for something to happen if
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you're lucky but don't put a whole morning aside my experience after about an hour and a
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half you need a break so it's far better to do an hour and a half now and then an hour and a half
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next thursday and maybe an hour and a half week after that than to fix one four and a half hour
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session now and there's another reason for that and that's factor number three
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time yes i know we've just done time but that was half of creating our oasis now i'm going to tell you
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about how to use the oasis that you've created why do you still need time well let me tell you a story
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i was always intrigued that one of my monty python colleagues
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who seemed to be to me more talented than i was did never
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produce scripts as original as mine and i watched for some time and then i
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began to see why if he was faced with a problem and fairly soon saw a solution
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he was inclined to take it even though i think he knew the solution was not
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very original whereas if i was in the same situation although i was sorely tempted to take
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the easy way out and finish by five o'clock i just couldn't i'd sit there
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with the problem for another hour and a quarter and by sticking at it would in the end almost always come up
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with something more original it was that simple my work was more creative than his
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simply because i was prepared to stick with the problem longer so imagine my excitement when i found
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that this was exactly what mckinnon found in his research he discovered that the
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most creative professionals always played with the problem for much longer before they tried to
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resolve it because they were prepared to tolerate
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that slight discomfort and anxiety that we all experience when we haven't
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solved a problem you know what i mean if we have a problem and we we need to solve it until we do
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we feel it inside us a kind of internal agitation attention or uncertainty
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that makes us just plain uncomfortable and we want to get rid of that
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discomfort so in order to do so we take a decision not because we're sure it's the best
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decision but because taking it will make us feel better well
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the most creative people have learned to tolerate that discomfort for much longer and so just because they put in more
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pondering time their solutions are more creative
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now the people i find it hardest to be creative with the people who need all the time to project an image of
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themselves as decisive and who feel that to create this image they need to decide
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everything very quickly and with a great show of confidence
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well this behavior i suggest sincerely is the most effective way of strangling creativity
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at birth but please note i'm not arguing against real decisiveness i'm a hundred percent
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in favor of taking a decision when it has to be taken and then sticking to it while it's being
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implemented what i'm suggesting to you is that before you take a decision you should always ask yourself the
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question when does this decision have to be taken and having answered that you defer
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the decision until then in order to give yourself maximum pondering time
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which will lead you to the most creative solution and if while you're pondering somebody
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accuses you of indecision say look baby cakes
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i don't have to decide till tuesday and i'm not chickening out of my
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creative discomfort by taking a snap decision before then that's too easy
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so to summarize the third factor that facilitates creativity is time
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giving your mind as long as possible to come up with something original now
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the next factor number four is confidence when you're in your
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space-time oasis getting into the open mode nothing will stop you being creative so
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effectively as the fear of making a mistake
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now if you think about play you'll see why to play is experiment what happens if i do this
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what would happen if we did that what if the very essence of playfulness is an
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openness to anything that may happen a feeling that whatever happens it's okay
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so you cannot be playful if you're frightened that moving in some direction will be
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wrong something you shouldn't have done when you're either free to play or you're not
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as alan watts puts it you can't be spontaneous within reason
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so you've got to risk saying things that are silly and illogical and wrong and the best way
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to get the confidence to do that is to know that while you're being creative nothing is wrong
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there's no such thing as a mistake and any drivel may lead to the breakthrough and now
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the last factor the fifth humor well i happen to think the main evolutionary significance of humor is
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that it gets us from the closed mode to the open mode quicker than anything else
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i think we all know that laughter brings relaxation and that humor makes us playful yet how many times have
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important discussions been held where really original and creative ideas
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were desperately needed to solve important problems but where humor was taboo because the subject being
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discussed was so serious this
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attitude seems to me to stem from a very basic misunderstanding of the difference between
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serious and solemn now i suggest to you that a a group of
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us could be sitting around after dinner discussing matters that were extremely serious like the
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education of our children or our marriages or the meaning of life and i'm not talking about the film
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and we could be laughing and that would not make what we were discussing one bit less
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serious solemnity on the other hand i mean i
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don't know what it's for i mean what is the point of it
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the two most beautiful memorial services that i've ever attended both had a lot of humor and it somehow
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freed us all and made the services inspiring and cathartic
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but solemnity it serves pomposity and the self-important always know at
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some some level of their consciousness that their egotism is going to be punctured by humor that's
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why they see it as a threat and so dishonestly pretend that their
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deficiency makes their views more substantial when it only makes them feel bigger
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no humor is an essential part of spontaneity an essential part of
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playfulness an essential part of the creativity that we
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need to solve problems no matter how serious they may be so
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when you set up a space-time oasis giggle all you want and there
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ladies and gentlemen are the five factors which you can arrange to make your lives
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more creative space time time confidence and lord jeffrey archer
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so now you know how to get into the open mode the only other requirement
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is that you keep your mind gently round the subject your pondering
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your daydream of course but you just keep bringing your mind back just like with meditation because and
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this is the extraordinary thing about creativity if you just keep your mind resting against the
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subject in a friendly but persistent way sooner or later
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you will get a reward from your unconscious probably in the shower later or at breakfast the next morning but
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suddenly you are rewarded out of the blue a new thought mysteriously
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appears if you've put in the pondering time first
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so how many cecil parkinsons does it take to change a light bulb answer two
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want to screw it in one to screw it up how many
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how many account executives does it take to screw in a light bulb answer can i get back to you on that
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how many norwegian oh sorry how many yugoslav how many mult how many dutch
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i'm out of jokes oh one thing
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looking at you all reminds me i think it's easy to be creative if you've got other
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people to play with i always find that if two or more of us throw ideas backwards and forwards
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i get more interesting and original places than i could ever have got to on my own but there is a danger
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a real danger if there's one person around you who makes you feel defensive you
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lose the confidence to play at its goodbye creativity so always make sure your play friends are people that you
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like and trust and never say anything to squash them either never say no
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or wrong or i don't like that always be positive and build on what's been said
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would it be even better if i don't quite understand that can you just explain it
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again go on what if let's pretend try to establish
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as free atmosphere as possible and you know sometimes i wonder if the success of the japanese isn't
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partly due to their instinctive understanding of how to use groups creatively you know westerners are often
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amazed at the unstructured nature of japanese
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meetings but maybe it's just that very lack of structure that absence of time pressure that frees
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them to solve problems so creatively and how clever of the japanese sometimes to plan
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that unstructuredness by for example insisting that the first
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people to give their views are the most junior so that they can speak freely without
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the possibility of contradicting what's already been said by somebody more important
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four minutes left ah how many irish oh sorry sorry sorry well
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look the very last thing that i can say about creativity is this it's like humor
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in a joke the last comes at a moment when you connect
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two different frameworks of reference in a new way example there's the old story about um a woman
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doing a survey into sexual attitudes who stops an airline pilot and asks him amongst other things
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when he last had sexual intercourse he replies 1958 now knowing airline pilots
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the researcher is surprised and queries this well says the pilot it's only 21.10 now
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we laugh eventually at the moment the moment of contact between two
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frameworks of reference the way we express what euro it is in the 24-hour clock now having an idea a new idea is
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exactly the same thing it's connecting two hitherto separate
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ideas in a way that generates new meaning now
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connecting different ideas isn't difficult you can connect cheese with motorcycles or moral courage with light green or bananas with
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international cooperation you can get any computer to make a billion random connections for you
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but these new connections or juxtapositions are significant only
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if they generate new meaning right so as you play you can deliberately try inventing these random
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juxtapositions and then use your intuition to tell you whether
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any of them seem to have significance for you that's the bit the computer can't do
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it can produce millions of new connections but it can't tell which one of them smells interesting and of course
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you'll produce some juxtapositions which are absolutely ridiculous absurd good for you
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because edward de bono who invented the notion of lateral thinking specifically suggests in his book
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poe beyond yes and no that you can try loosening up your assumptions
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by playing with deliberately crazy connections he calls such absurd ideas
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intermediate impossibles and he points out that the use of an
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intermediate impossible is completely contrary to ordinary logical thinking in which you have to be
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right at each stage it doesn't matter if the intermediate impossible is right
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or absurd it can nevertheless be used as a stepping stone to another idea that is right another
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example of how when you're playing nothing is wrong
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so to summarize if you really don't know how to start or if you've got stuck
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start generating random connections and allow your intuition to tell you if one might lead somewhere interesting
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well that really is all i can tell you
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that won't help you to be creative everything and now in the two minutes left i can
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come to the important part and that is how to stop your subordinates becoming creative too which is the real threat
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because believe me no one appreciates better than i do what trouble creative people are and how
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they stop decisive hard-nosed bastards like us from running businesses efficiently i
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mean we all know we encourage someone to be creative the next thing is they're rocking the
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boat coming up with ideas and asking us questions now if we don't nip this kind of thing in the bud
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we'll have to start justifying our decisions by reasoned argument and sharing information the
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concealment of which gives us considerable advantages in our power struggles so
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here's how to stamp out creativity in the rest of the organization and get a bit of respect going
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one allow subordinates no humor it threatens your self-importance especially your omniscience
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treat all humor as frivolous or subversive because subversive is of course what
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humor will be in your setup as it's the only way that people can express their opposition
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since if they express it openly you're down on them like a ton of bricks so let's get this clear blame humor for
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the resistance that your way of working creates then you don't have to blame your way of
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working this is important and i mean that solemnly your dignity is no
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laughing matter second keeping ourselves feeling irreplaceable
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involves cutting everybody else down to size so don't miss an opportunity to undermine your employees confidence
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a perfect opportunity comes when you're reviewing work that they've done use your
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authority to zero in immediately on all the things you can find
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wrong never never balance the negatives with positives only criticize just
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as your school teachers did always remember praise makes people uppity
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third demand that people should always be actively doing things if you catch anybody pondering
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accuse them of laziness and or indecision this is to starve employees of thinking
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time because that leads to creativity and insurrection so demand urgency at all time use lots of
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fighting talk and war analogies and establish a permanent atmosphere of stress
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of breathless anxiety and crisis in a phrase keep that mode closed
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now in this way we no nonsense types can be sure that the tiny tiny microscopic
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quantity of creativity in our organization will all be ours but
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let your vigilance slip for one moment and you could find yourself surrounded by happy enthusiastic and
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creative people whom you might never be able completely to control ever again so be
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careful thank you and good night
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you